When I was younger, I’d spend a lot of time hanging out at a particular friend’s house. Said friend introduced me to LAN play – and the game he introduced me to it with was Age of Mythology. It was the first time I’d ever played a game like it – and I was hooked on it something fierce. That all changed, however, when I went over one day and he said, “No, we’re not playing that. We’re playing something better.”
Gamers seem to often have a slight masochistic bend to them. What with the popularity of games like Dark Souls and the like, which sell themselves on the fact that you will die, and you will die a lot. While F-Zero GX didn’t really sell itself on that, it is quite possibly the Dark Souls of racing games.
Are you prepared to play the game? The dare’s the only price for fame…
This is a game I got from a friend on Steam. I believe he gifted to me for Christmas or my birthday or something and I am such a terrible person I never repaid him for it (also – I had no money but I’m really sorry Ultramario I didn’t mean it). I am, however, eternally grateful to said friend because Shank is an awesome game.
This is a very special episode of March of Metroid. We’re taking a look at the fourth game in the series, which, along with Metroid Prime, were the very first Metroid games I ever played. I had got them both together one fateful Christmas. They weren’t even on my Christmas list, but somehow, my parents must have known that these were a pair of games that would become very important to me. It is thanks to Metroid Prime, and this game, Metroid Fusion, that we’re even having this March of Metroid.
Week three of the March of Metroid means that, you guessed it, we’re taking a look at the third game in the series. Released on the Super Nintendo in 1994, it is considered by many to be the crowning achievement of the series, and as you’ll see, it’s hard not to blame them. Featuring just about every mechanic the series has ever had, polished to a mirror sheen, it’s time to take a look at the masterpiece that is Super Metroid.
They could’ve just called it Metroid III. And they sort of did, I guess.
Week two of the March of Metroid means we should probably take a look at the second game in the series. An interesting decision was made for the sequel – to have it jump onto a portable console. Could a handheld of the era really pack in the sort of adventure worthy of the name Metroid? Released for the Game Boy in 1991, it’s Metroid II: Return of Samus!
… Admittedly, a much better subtitle than “Electric Boogaloo.”
I figure I should take a break from saying how good Nintendo’s games are and focus on something that’s on another console. I am, after all, nothing if not fair to mostly everything except the Xbox One because I just don’t want one of those things within ten metres of my home. But hey, let’s take a look at Middle-Earth: Shadow of Mordor.
The file name for this screenshot says “Ground Zeroes” because I forgot to change the game name in Elgato Capture. Oops.